Difference between revisions of "Avatar Commands"
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(Created page with "Avatar control commands ==={{RLVaCommandHeader|adjustheight|{{RLVaParameter|value}}|{{RLVaCommandType|force}}}}=== Sets the '''AvatarHoverOffsetZ''' debug setting raising or ...") |
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Sets the '''AvatarHoverOffsetZ''' debug setting raising or lowering the avatar. | Sets the '''AvatarHoverOffsetZ''' debug setting raising or lowering the avatar. | ||
− | <span class="rlvacmd"><value></span> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4). | + | <span class="rlvacmd"><value></span> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4), It's not a great saving but every byte counts. |
Set '''AvatarHoverOffsetZ''' to 0.030 | Set '''AvatarHoverOffsetZ''' to 0.030 | ||
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{{RLVaCommand|adjustheight|3|{{RLVaCommandType|force}}}} | {{RLVaCommand|adjustheight|3|{{RLVaCommandType|force}}}} | ||
</code> | </code> | ||
+ | |||
[[Category:RLVa]] | [[Category:RLVa]] |
Revision as of 01:35, 6 June 2016
Avatar control commands
@adjustheight<value>=force
Sets the AvatarHoverOffsetZ debug setting raising or lowering the avatar.
<value> is divided by 100 then applied to the debug setting. This allows for fine adjustments to be made with fewer characters when represented as a string ("3" becomes "0.03", 1 character vs 4), It's not a great saving but every byte counts.
Set AvatarHoverOffsetZ to 0.030
@adjustheight3=force