Catznip R12 Release Notes

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Revision as of 03:43, 1 January 2018 by Kitty Barnett (talk | contribs)
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Inventory – Accept in

R12InvAcceptIn.png

This is definitely one of the most important features of this releases and one that (I hope) will have the most impact on how you deal with shopping in Second Life and keeping your inventory manageable.

I’ve written about this before (see http://blog.catznip.com/2017/03/catznip-r12-three-days-of-teasers-day-1.html) so I won’t go into minute detail but essentially this feature attempts to keep your inventory more manageable and organized by letting you decide where a folder should go at the time you receive it.

Imagine going to a shopping event; some of the things you’ll want to buy on the spot, while others you’ll want to grab a demo of. Maybe you try it on the spot, or maybe you’ll accumulate all the demos and then teleport home to try things on at your own leisure. Most likely you’ll end up with a bunch of new top level folders cluttering up your inventory and some new things in your Objects folder. And if you sort that then and there anything you bought will end up hopelessly lost.

With this feature, you’ll now get a new drop-down when you get offered a folder (or on the buy floater as well) letting you decide where something should be saved to so for me personally, anything I buy I put into my “Shopping Bag” folder, and any demos I want to try I divert to my “Demos Only” folder.

Clicking the browse of the wrench icon will let you simply pick a folder, or provide you with more advanced configuration options:

R12InvAcceptInFlow.png

This means that if – for instance – I go to this month’s Uber event and buy something it’ll be auto-sorted to a special “Shopping / 2017-December / Uber” folder and even if I don’t unpack or touch a single box I’ll still have some semblance of a sorted inventory.

(You can get to the “Accept in” configuration floater from the Inventory / Gear menu and “Configure Accept In”)

Inventory – Accept in (Object folder)

As useful as the above is, it soon became apparent that boxed up items or demos still presented a problem: I like to demo things at my own house but if the demo is boxed up that means that the demo object is in the events folder (since I acquired it there), but the unboxed folder will be in a folder for my home region since that’s where I unpacked it.

Clearly there needed to be some way to keep the contents of an unpacked object near to where that object itself lives in your inventory and this new feature was born: for the most part (and if I did everything correctly) you shouldn’t even notice this too much and things will just work as you’d expected them to.

For instance:

R12invAcceptInObject.png

If the accept in destination is prefixed with the word “Object:” it simply means that I’m trying to be clever and offering to let you unpack an object into the same folder the item lives in rather than some completely unrelated folder elsewhere in your inventory.

Since there are as many inventory organizing schemes as there are residents, this might >not< be the behaviour you want in which case you can click the little wrench icon and untick the following:

R12invAcceptInObjectCfg.png